The Good Life+: Well-Being in Virtual Worlds
Author: Speer, Edward
Year: 2025
Degree: Other
Advisor: Quartz, Steven R.
Committee Member: None, None
Option: Philosophy
DOI: 10.7907/d62w-gn55
Abstract
Virtual and augmented reality (VR/AR) technologies are rapidly becoming more sophisticated, increasingly offering users the experience of simulated presence. As these technologies advance, they raise important questions about the nature of well-being in virtual worlds. Classical accounts emphasize the importance of authenticity for well-being, and deny that virtual worlds can provide authentic experiences. This paper combines insights from the philosophy and psychology of well-being to argue that virtual worlds can provide authentic experiences, and analyzes the quality of experiences in virtual worlds over several dimensions relevant to well-being to show that one can live The Good Life+: The Good Life in a virtual world.